Social Sciences
Consumers
100%
Enterprise
33%
Market
33%
Consequences
25%
Purpose
25%
Economic and Social Development
16%
Problem
16%
Project
16%
Innovation
16%
Competitive Market
8%
Conceptualization
8%
Evaluation
8%
Consumer Good
8%
Diffusion of Technology
8%
Competitive Advantage
8%
Mobile Phones
8%
Emotions
8%
Music
8%
Classification
8%
Emotional Response
8%
Differentiation
8%
Influence
8%
Product Design
8%
Technology
8%
Earth and Planetary Sciences
Consumer
100%
Product
100%
Chemical Reaction
100%
Market
21%
Innovation
13%
Emotion
8%
Project
8%
Arts and Humanities
Product
100%
Scepticism
21%
Market
21%
Innovation
13%
Consequences
13%
Development
8%
Device
8%
Cognitive
8%