Abstract
This paper analyzes a two-person, two-stage model of sequential exploration where both information and payoff externalities exist and tests the derived hypotheses in the laboratory. We theoretically show that, even when agents are self-interested and perfectly rational, the information externality induces an encouragement effect: a positive effect of first player exploration on the optimality of the second player exploring as well. When agents have other-regarding preferences and imperfectly optimize, the encouragement effect is strongest. The explorative nature of the game raises the expected surplus compared with a payoff equivalent public goods game. We empirically confirm our main theoretical predictions using a novel experimental paradigm. Our findings are relevant for motivating and managing groups and teams innovating not only for private but also and especially so, for public goods.
Original language | English |
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Peer-reviewed scientific journal | Management Science |
Pages (from-to) | 1-25 |
ISSN | 0025-1909 |
DOIs | |
Publication status | Published - 22.05.2020 |
MoE publication type | A1 Journal article - refereed |
Keywords
- 511 Economics
- behavior and behavioral decision making
- game theory and bargaining theory
- microeconomic behavior
- firm objectives, organization and behavior
- sequential
Areas of Strength and Areas of High Potential (AoS and AoHP)
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