Games, Business, and Gamers: How to Facilitate a Game Accessibility Transition across the Gaming Ecosystem?

  • Lobna Hassan*
  • , Pekka Buttler
  • , Mikko Vesa
  • *Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

Fingerprint

Dive into the research topics of 'Games, Business, and Gamers: How to Facilitate a Game Accessibility Transition across the Gaming Ecosystem?'. Together they form a unique fingerprint.

Psychology

Computer Science