Minecraft As a Platform For Co-Creation Of Urban Space: A Case-Study With Teenagers

Samu Rossi, Saana Rossi, Matti Rossi, Sippo Rossi

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Abstract

Digital tools, such as games, are one way of encouraging citizen participation in municipal redevelopment and co-creation of new ideas. In this study we have used Minecraft as a design tool to encourage participation by teenagers in urban planning. We developed a model for participation that follows roughly the ideas of the Block by Block foundation for public participation. We created a digital twin in Minecraft of an old school site that is to be redeveloped soon. We then recruited former students at the school to be participants in a planning workshop to identify possibilities for redevelopment. Our overall design goal was to lay foundation for a process of developing participative workshops employing Minecraft.
Original languageEnglish
Title of host publicationProceedings of the 57th Annual Hawaii International Conference on System Sciences, HICSS 2024
EditorsTung X. Bui
Number of pages8
PublisherHawaii International Conference on System Sciences
Publication date2024
Pages5723-5730
ISBN (Print)978-0-9981331-7-1
ISBN (Electronic)978-0-9981331-7-1
Publication statusPublished - 2024
MoE publication typeA4 Article in conference proceedings

Publication series

NameProceedings of the Annual Hawaii International Conference on System Sciences
ISSN (Print)1530-1605

Keywords

  • 113 Computer and information sciences
  • minecraft
  • smart city
  • urban design

Fingerprint

Dive into the research topics of 'Minecraft As a Platform For Co-Creation Of Urban Space: A Case-Study With Teenagers'. Together they form a unique fingerprint.

Cite this