Physical presence in simulation: A scratch at the surface of complexity

J. Tuomas Harviainen

Forskningsoutput: TidskriftsbidragArtikelVetenskapligPeer review

Sammanfattning

This article examines the impact of physical presence on simulation and educational gaming. Through a meta-review of existing research, it reveals central issues that need to be taken into account when deploying physical simulations. On one hand, the method allows participants to experience events from a visceral first-person perspective. On the other, physical presence limits their vision to one viewpoint and removes tools that other media forms could use for additional exposition. As the environment is largely indexical, fewer elements require re-interpretation in order to fit the fiction, but they can likewise be disruptive, if too far removed from the expectations of play. To balance the play experience and the learning goals, physical simulations should deploy efficient briefings and debriefings. The former ensures that players have sufficient information for play and the right approach to it, while the latter ensures that the intended interpretation of the content and events remains dominant, so that the central learning goals can be ascertained. Physical simulations are revealed as an efficient and enjoyable, yet imprecise learning tool.
OriginalspråkEngelska
Referentgranskad vetenskaplig tidskriftInternational Journal of Role-Playing
Utgåva6
Sidor (från-till)32-38
Antal sidor7
ISSN2210-4909
StatusPublicerad - 2016
MoE-publikationstypA1 Originalartikel i en vetenskaplig tidskrift

Nyckelord

  • 113 Data- och informationsvetenskap
  • 613,1 Teater, dans, musik, övrig scenkonst

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