TY - JOUR
T1 - The playground effect
T2 - How augmented reality drives creative customer engagement
AU - Jessen, Alexander
AU - Hilken, Tim
AU - Chylinski, Mathew
AU - Mahr, Dominik
AU - Heller, Jonas
AU - Keeling, Debbie Isobel
AU - de Ruyter, Ko
N1 - Publisher Copyright:
© 2020 The Authors
PY - 2020
Y1 - 2020
N2 - Across various customer experiences, Augmented Reality (AR) is emerging as a strategic experience design tool. This study contributes to an emerging body of research on the use of AR in the early stages of customers’ purchase journeys. Extending previous research, we propose that AR enables a unique form of customer creativity that is distinct from prior conceptualizations of creativity through its association with customer engagement. Specifically, we propose a sequential process of creative customer engagement, in which AR-enabled customer creativity stems from heightened customer engagement and, in turn, offers a source of intrinsic satisfaction for customers. In an experiment with a customer-facing AR application, we empirically demonstrate this sequential mediation process connecting the use of AR with customer engagement, customer creativity, and anticipated satisfaction. We also identify an important boundary condition based on a customer's assessment orientation, suggesting a novel behavioral effect in the context of regulatory mode theory.
AB - Across various customer experiences, Augmented Reality (AR) is emerging as a strategic experience design tool. This study contributes to an emerging body of research on the use of AR in the early stages of customers’ purchase journeys. Extending previous research, we propose that AR enables a unique form of customer creativity that is distinct from prior conceptualizations of creativity through its association with customer engagement. Specifically, we propose a sequential process of creative customer engagement, in which AR-enabled customer creativity stems from heightened customer engagement and, in turn, offers a source of intrinsic satisfaction for customers. In an experiment with a customer-facing AR application, we empirically demonstrate this sequential mediation process connecting the use of AR with customer engagement, customer creativity, and anticipated satisfaction. We also identify an important boundary condition based on a customer's assessment orientation, suggesting a novel behavioral effect in the context of regulatory mode theory.
KW - 512 Business and Management
KW - Augmented Reality
KW - Customer creativity
KW - Customer engagement
KW - Purchase journey
KW - Regulatory mode
UR - http://www.scopus.com/inward/record.url?scp=85085034701&partnerID=8YFLogxK
U2 - 10.1016/j.jbusres.2020.05.002
DO - 10.1016/j.jbusres.2020.05.002
M3 - Article
AN - SCOPUS:85085034701
SN - 0148-2963
VL - 116
SP - 85
EP - 98
JO - Journal of Business Research
JF - Journal of Business Research
ER -